Blend Modes |
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Determines how
colors applied
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Note that only the painting tool icons are shown above, but the
editing tools, including the blur tool, sharpen
tool,and smudge tool, also use blending
modes. Most of the painting and editing tools, as well as each layer offers a menu of blend modes from which you can choose the way new colors will mix with those already there. Basic terminology used for describing blending effects is: Here is the entire list of the bazillion blend modes that Photoshop offers. There is a large illustration page for every mode except for Normal, Dissolve, Behind, and Clear. Normal - This is the default setting. The color applied is the
color you get. If you're in some of the color modes, this may be called
Threshold. Dissolve - If you read Adobe's explanation of this one, I guarantee a headache. You're better off looking at the picture in the manual. It looks like what you see when a movie does a dissolve into a new scene; there are little speckles of the scene you're leaving mixed with the just emerging colors of the new scene. Dissolve only affects partially transparent pixels. Behind - this allows painting, or color additions only to transparent parts of a layer. By definition, you must have Preserve Transparency turned off on the layer you are painting on. The existing image will mask whatever you add with this blend mode, and new color will only be added to empty areas. Clear - only available for the line tool, the paint bucket, and the Fill, and Stroke commands. This blend mode makes every pixel transparent. Naturally, the layer it's being applied to must have Preserve Transparency turned off. Multiply - multiplies the base color with the blend color. I can almost understand this one. Clearly the resulting color will be darker. I still have to try it to see what color I'll end up with before I know if it's right. Black times any color equals black. White times any color leaves that color unchanged. Light colors have less effect, dark colors have more effect. Repeated strokes with this blend mode produce darker and darker colors. See illustration. Screen - From the Adobe manual, Looks at each channel's color information and multiplies the inverse of the blend and base colors. Gee, that's really helpful. Just think of it as making the light parts a lot lighter, the dark parts a little bit lighter, leaves the black parts unchanged, and nothing gets any darker. See illustration. Overlay - multiplies (darkens), or screens (lightens) the colors depending on the base color. Totally unpredictable; try it and see if you like it. See illustration. Soft Light - if the color being applied is lighter than mid-gray, the image is lightened. If the color being applied is darker than middle gray, the image is darkened. It sounds like it should create an increase in contrast, but it doesn't look like that in the illustration. The colors look desaturated. See illustration. Hard Light - if the colors being applied are lighter than mid gray, screen mode (see above - lightens) is applied. If the colors being applied are darker than middle gray, multiply mode (see above - darkens) is applied. This one does give an apparent increase in contrast, and brightens the lighter colors while dimming the dark ones. See illustration.
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Color Dodge - the Adobe manual says it Looks at the color information in each channel and brightens the base color to reflect the blend color. I have no idea what that means, and the illustration doesn't help. It looks like the color applied to light areas is bright, but pale, and the color applied to dark areas is barely visible. See illustration. Color Burn - supposed to be the opposite of Color Dodge. What it looks like is, the color applied to light areas is unchanged by the underlying colors, while color applied to darker areas is dramatically darkened. See illustration. Darken - looks at the two colors, the color already there, and the one you're painting with, and chooses the darker one, whichever it is. No blending. Whichever is darker wins. Which of the two is used will vary across the image according to which is darker at each spot. This I can understand. See illustration. Lighten - reverse of the above. As the new color is applied, if it's lighter than the color already there, it replaces that color. If it's darker than the color that's already there, it is not added. See illustration. Difference - another of these mathematical ones. I don't need this...Okay, it says it looks at the two colors, and, subtracts the less bright from the more bright one. Therefore, blending with white inverts the color values (you are subtracting color values of 100 % so you go all the way to the inverse), while blending with black makes no change (black has zero color values, so you subtract zero). Having figured all that out, you still have to do trial and error to see what the colors will look like. This one changes the colors, not the brightness. See illustration. Exclusion - says this is a lot like Difference (above) but with less contrast. It's good to see that the Adobe people don't know how to describe these things, either. Try it and see what it's like. See illustration. Hue - uses the hue (color) that your adding (the blend color), but the luminance (brightness) and saturation (richness) of the base color (the color already there). Not as hard as some of the previous ones, but I'd still have to try to see if I liked it. See illustration. Saturation - just like hue, but this time the saturation (richness, depth) of the new color is used, while the luminance (brightness or darkness) and hue (color) of the original image are used. See illustration. Color - the result of this blend has the luminance (brightness or darkness) of the base or original color, but the hue (color), and saturation (richness) of the new, or blend color. This bland mode is commonly used for colorizing black and white images. See illustration. Luminosity - uses only the luminance (brightness or darkness) values of the new or blend color. All hue, and saturation values of the blend color are ignored. This is a useful mode to choose when using the Sharpen tool. See illustration.
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Photoshop Tips | Links Copyright © 2000 by Jay Arraich. All rights reserved.
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