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This effect is created by placing a layer above the layer to which the
effect is applied which is filled with partially transparent color that
overlaps the content of the image below, slightly. The fill content from
that layer looks like the illustration below (which was extracted from
the example image at the bottom of this page), and is grouped with the
layer it is applied to. This limits the visibility of the layer above
to areas within the outlines of the underlying layers content.
This effect has quite a few variables that you can set.

Here is the image I will use in the examples below, with an Inner Glow
effect applied using the default settings. Use this for reference. All
examples will have only one variable changed from the default settings.
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- Blend Mode - As a rule, glows, or highlights will use the Screen
blend mode. However, feel free to try other modes for unusual effects.
Below is the example image using the Multiply blend mode.
- Opacity - Glows, shadows, and highlights all need some transparency.
Adobe seems to like 75 % for them all.
- Noise - Adds random transparency variations. If you need texture
in your glow, use this. The example below had a Noise setting of 50.
- Gradient or Color - This area doesnt really have a name.
You can pick one of the two choices via radio button. Choose this one:
to add a one color glow. Click on the color square to choose a new color
(as I did, changing yellow to red).
Choose this one:
and then pick a gradient by clicking on the little tiny down arrow to
the right of the gradient thumbnail to add a multicolor gradient glow.
- Technique - Offers the choices of Softer or Precise. As a rule,
Softer is better. Precise is supposed to be better for adding glows
to things with sharp corners and intricate details. Here is an example
of Precise.
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- Source - Choose Center or Edge. Center causes the glow to originate
in the center of the image, and cover it, entirely.
- Choke - This works in concert with the Size setting. It varies
the proportion of fully opaque to transparency within the glow effect.
The example below shows an Inner Glow with the Choke setting increased
to 50.
- Size - This determines the extent of the glow. The Choke setting
will determine how much of this area is covered by more or less transparent
color, but the Size setting determines the boundaries of the effect
- Contour - Varies the shading within the glow. Try different
ones for interesting effects. See the Contour
page for more detailed information on contours. The example
below used one of the Ring contours.
- Range - Determines what portion of the contour is showing in
the glow. This has unexpected results, so experiment with it to find
settings you like.
- Jitter - Adds random variations to the glows colors. You must
be using a glow with at least two colors to see any effect. Since the
default glow uses only one color (yellow), I switched to a Spectrum
gradient glow to create the example below with a large Jitter setting.
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Here is the standard example image with a default Inner Glow effect applied.

And here is the Layers palette after the effect was deconstructed by choosing
Layer > Layer Style > Create Layers.
Go to Bevel and Emboss
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Photoshop Tips | Filler Images
Elements Tips | Advanced Elements
FreePhotos | The Belief Game
Table of Contents | Animal Rights
jay@arraich.com
Copyright © 2000-2002 by Jay Arraich. All rights reserved. All photographs copyright © 2000-2002 by Jay Arraich.
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